Design Document
Description:
“Mysteries of Associated Students House”
The A.S. House is a real house, located on SJSU campus and
next to the 4th street parking garage. There are rumors of the house
still being haunted by the past residents. The main character will travel in
the house on this full moon night because he/she has nowhere else to stay.
While visiting, they will get lost and wander into certain room that gets
locked and cannot come out of until they find the key to unlock the door.
Sometimes, ghosts of past residents will appear and try to lure you into
staying in that room forever or other ghosts will try to lock you in there by
hiding the key.
Game Objects:
The gameplay will be flat screen moving from one corner to
the next. No jumping key necessary. Objects may include ghosts, main
characters, keys, and doors. Rooms will include, downstairs: main room after
entering the main door, fireside room, stairs, hallway, kitchen, and 3 offices,
upstairs: the stairs to go upstairs, big meeting room, small kitchen, three
offices, attic: one big room, stairway, and lastly, the basement.
Sounds:
No sounds necessary, but may be added if there’s enough
time.
Controls:
Controls may simply be arrows key to travel throughout the
rooms. Maybe space key to pick up item or space to open door.
Game Flow:
Player will begin with entering the main entrance of the
house. Then travel through the house, this will depends on which room the
player will want to start first.
Levels:
This will just be one level since the player has to travel
through the house. There are three floors and a basement.
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